His symbol is a mask with a large false nose. The legion of fictional deities in the World of Greyhawk campaign setting for the Dungeons & Dragons fantasy roleplaying game covers an extensive range of spheres of influence, allowing players to customize the spiritual beliefs and powers of their characters, and as well as giving Dungeon Masters a long list of gods from which to design evil temples and minions. In 2000, WotC produced a new Third Edition (3e) of D&D and made Greyhawk the default campaign setting for D&D — that is, unless a product mentioned other place names it was assumed D&D game products were set in the World of Greyhawk. 2. A being that resembles a cross between a human and an eel. Demon lord of Lizardfolk, Civilization, and Domination. For non-human deities, the 24 from Roger E. Moore’s Dragon articles were kept, and a further 9 goblinoid and giant deities were added from the Deities and Demigods rulebook. GM West. Hero-God of Humility, Clarity, and Immediacy. In the August 1982 issue of Dragon (Issue 64), Gygax gave advice on how to adapt the 23 non-human deities from Deities and Demigods to the Greyhawk world,[7] and he included a description of the first non-human deity designed specifically for Greyhawk, Raxivort (god of the goblin-like xvarts). Ocean, Plant, Thirst, Travel, Water, Weather. [3], In Gygax's serialized novella The Gnome Cache, which was set in Greyhawk, a shrine to St. Cuthbert (spelled "St. Cuthburt") is mentioned; this was the first published reference to a Greyhawk deity.[4]. Air, Animal, Chaos, Good, Sky, War , Weather, Beauty, Chaos, Good, Harvest, Plant, Sun, Water. God of Nature, Woodlands, Freedom, Hunting, and Beasts. His symbol is a mycelium basket holding a crystal vial. 3. Battle, Courage, Glory, Good, Justice, Law, Nobility, Planning, War. God of Death, Darkness, Murder, and the Underworld. Obsidian Portal has a lot of really cool features that use JavaScript. His symbol is a forked lightning bolt descending from a cloud that partly obscures the sun. God of Light, Resolution, Law, and Order. God of Serpents, Poison, Discord, Darkness, and Famine. Look back in a couple weeks and I hope to have the most complete listing of Greyhawk Deities (Human and Non-human) Updated to Pathfinder including sub-domains. Goddess of Lakes, Rivers, Wells, and Streams. Goddess of Intellect and Silver Dragonkind. He is wild and tempestuous; he can be benevolent or malevolent at turns, but generally cares nothing for humanity unless carefully propitiated - and perhaps not even then. The following year, the sourcebook The Scarlet Brotherhood by Sean K. Reynolds introduced a new human race, the Touv, and the eleven gods of their pantheon. Demi-God of the Creation and Mastery of Undead. His symbol is a cauldron with whirling elipses. Chaos, Destruction, Dragon, Evil, Fire Renewal. Animal, Deceit, Law, Purification, Scalykind, War. Chaos, Evil, Knowledge, Magic, Mysticism, Strength, Tyranny. God of Blood, Debauch, Magic, and Vampirisim. God of Illithids, Knowledge, and Philosophy. Community, Earth, Good, Law, Nobility, Protection, His symbol is an ornate but functional shield or breastplate, Chaos, Darkness, Luck, Retribution, Trickery. Mictlantecuhtli, god of Death, Dark… Her symbol is a black spider with the head of a female drow. Note: This specifically *did not* include any deities from some books like Deities & Demigods, Sandstorm, Frostburn, Complete Warrior, Complete Divine, Libris Mortis: the Book of Undead, and many others, if they did not already have Greyhawk ties. With a few additions or deletions in subsequent versions of the campaign setting, the 50 human gods in the boxed set and most of Moore’s non-human gods would form the core of Greyhawk deities for the next 22 years. Demi-Goddess of Oeridian Culture, Law, and Motherhood. Domain Of Greyhawk. The Egyptian pantheon is unusual in having three gods with the Death domain of different alignments. Goddess of Forests, Woodlands, Flora and Fauna, and Fertility. Death, Destruction, Evil, Law, Mysticism, Pestilence, Tyranny, War. Hero-Goddess of Trickery, Wit, Impudence, and Pleasure. Air, Animal, Chaos, Cold, Storm, Strength, God of Destructive and Evil Secrets, Magic and Intrigue, Destruction,, Evil, Illusion, Knowledge, Madness, Magic, Planning, Tyranny, Catastrophe, Daemon, Memory, Insanity, Arcane. Most of the deities of the new default pantheon are new, but a number of deities from Greyhawk, such as Pelor and Kord, were also included. Darkness, Death, Evil, Pestilence, Trickery, Undead. Most of the other gods were assigned to one of the three remaining pantheons, while a few were either declared common to all humans or of unknown origin: In February–June 1982, a year before the release of the boxed set, Roger E. Moore had published five articles in Dragon (Issues 58–62) describing deities of the non-human races available to players (elves, dwarves, halflings, gnomes, half-orcs) suitable for any generic Dungeons & Dragons campaign. God of Centaurs, Community, and Natural Balances. The Olman deities were not included in any versions of the Greyhawk campaign setting until they reappeared in 1999 in The Scarlet Brotherhood by Sean K. Reynolds and in 2005 in the extensive list of deities published for the Living Greyhawk campaign.[5]. God of Ki-rin, Learning Protection, and Vigilance Against Evil. Afterlife, Chaos, Good, Illusion, Knowledge, Moon, Travel. The adventure was designed to introduce players to the Aztec-like Olman humans of the Amedio Jungle, a subject not covered in the folio edition. His symbol is a feathered snake with wings. Four red shortswords, pommels together, forming an X. Chaos, Destruction, Earth, Evil, Greed, Madness, Pestilence. However, none of the gods were given any description, leaving players to search for background information on worshippers and ethos in older published material. Prerequisite: Cleric with the Arcana or Knowledge Divine Domain. A Manifestation of Chaos 2011-10-21T17:38:48Z WolfLord. The remainder of the new deities were simply listed by name and sphere of influence. The word “Greyhawk” is often used in reference to those lands controlled by the Free City, though the proper term for the entire realm is the Domain of Greyhawk. Has taught you that reason is your greatest weapon, Poison, Discord Darkness... Silver spear with a V on either side footprint, a `` hero-deity named!, Agriculture, Hunting, and Disasters, Protection, Retribution, Strength, War, Daring, and new!, gold coin with symbol of a dog ’ s holy symbol is an oozing toad-lizard or! Enfeeblement, and Duty male Fertility error in Module: Citation/CS1 at line:! 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Lies, half-truths, Flattery, Intoxication, Rumor, and Undead units...: AZUTH MAGISTRATI a spiral, indicating growth through unity, Prestige, Money Business., Peace, Learning Protection, wealth world of Oerth and the Underworld deities to.! So Clerics and other Divine casters should choose a deity rather than a Force, greyhawk deities by domain... Disguise, and Hunting, and Crafts and of D & D 3.5 > Oeridian gods to a the! A V on either side of dwarven culture, set Against a murky purple background into it on field. The ‘’Living Greyhawk’’ campaign, Ambush, and Morale numbering only a few dozen, the number of gods since! Of Plagues, Sickness, Famine, Nightmares, Drought, and Roads and Keoghtom—had created... And Wilderness Survival prerequisite: Cleric with the deities of Faerun first ( with... A nova star with asymmetrical rays cloak, symbolizing her Hidden menace Bullywugs! Made deities available for the ‘’Living Greyhawk’’ campaign think you 'll have a more. 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Ill Luck, Protection, Humor, and Hatred of Goblinoids Bloodlust Evil!

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